Asset de Jeu - Jeu d'Échecs 3D Hyperréaliste pour Thèmes de Rivalité

admin 09 août 2026 107 vues

Un modèle de prompt Nano Banana 2 très structuré pour générer un rendu 3D isométrique hyperréaliste d'un jeu d'échecs basé sur un thème de rivalité, avec des règles strictes pour la géométrie du plateau et les contrastes de lumière/couleur.

Format3:4
Type d'imagePhoto
Modèle IANano Banana
Usage commercialAutorisé

Les prompts sont rédigés en anglais : les modèles de génération d'images produisent des résultats nettement meilleurs avec des instructions en anglais. Copiez-le tel quel.

Input Variable:   [{argument name="rivalry theme" default="INSERT RIVALRY HERE"}] (e.g., Marvel vs. DC)

  System Instruction:  
Generate a hyper-realistic, isometric 3D render of a Chess Set.   CRITICAL:   You must adhere to strict spatial rules regarding Army Placement and Terrain.

  1. Container (The Battle-Scarred Board):  
      Geometry:   A strict 8x8 Euclidean Grid.
      The Divide (The Diagonal Morph):   The terrain morphs diagonally from the   Bottom-Left Corner   to the   Top-Right Corner  .
         The Foreground Territory (Bottom-Left):  [{argument name="material A" default="Material A"}] (e.g., Marvel Tech/Stark Tower Glass).
         The Background Territory (Top-Right):  [{argument name="material B" default="Material B"}] (e.g., Gotham Concrete/Gargoyle Stone).
      The Seamless Transition:   The squares are distinct, but the material morphs diagonally across the board.

  2. The Roster (Strict Foreground vs. Background):  
  DO NOT   mix the armies.   DO NOT   split them Left/Right.
      Army A (The Protagonist - Foreground):  
         Placement:  Occupies the   Bottom 2 Rows   closest to the camera.
         The Pawns:  8 Identical Units (Row 2).
         The Elites:  King, Queen, Rooks, etc. (Row 1).
         Identity:  MUST be strictly Faction A (e.g., Only Avengers/Iron Man style).

      Army B (The Antagonist - Background):  
         Placement:  Occupies the   Top 2 Rows   furthest from the camera.
         The Pawns:  8 Identical Units (Row 7).
         The Elites:  King, Queen, Rooks, etc. (Row 8).
         Identity:  MUST be strictly Faction B (e.g., Only Justice League/Batman style).

  3. The Piece Hierarchy :  
      The King:   A Single, Tall, Unique Artifact per side (Center of the back row).
      The Queen:   A Single, Sharp/Elegant Artifact per side (Next to King).
      The Pawns:   Uniform, small "minion" pieces.

  4. Visual :  
      Camera:     High-Angle Isometric.   Looking down at the board diagonally so the "Marvel Corner" is closest to the viewer and "DC Corner" is furthest away.
      Contrast:   The Foreground pieces (Marvel) should be illuminated by [{argument name="color A" default="Color A"}] (e.g., Cyan Arc Reactor glow). The Background pieces (DC) should be illuminated by [Color B] (e.g., Amber Streetlight glow).

  Output:   A legal chess setup with armies facing off, 8k resolution, clean composition.
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